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Infectious Disease19 papers

Gaming disorder predominantly online

Last edited: 4/16/2026

Overview

Gaming disorder predominantly online refers to a pattern of persistent and recurrent gaming behavior, particularly involving online multiplayer games, leading to significant impairment or distress. This condition is characterized by impaired control over gaming, increasing priority given to gaming over other activities, and continuation or escalation of gaming despite negative consequences 1.

Diagnosis

  • Persistent and recurrent gaming behavior, especially online, with increasing priority over other life interests and daily activities 1.
  • Experiencing negative consequences in personal, social, educational, or occupational functioning 1.
  • No specific diagnostic tests; diagnosis based on clinical assessment and DSM-5 criteria 1.
  • Grading severity based on functional impairment and duration of symptoms 1.
  • Management

  • Cognitive Behavioral Therapy (CBT) as first-line psychological intervention to address maladaptive thought patterns and behaviors 1.
  • Family therapy to support and educate family members about gaming disorder 1.
  • Limited evidence for pharmacological interventions; no specific drug classes or doses mentioned 1.
  • Setting clear limits on gaming time and promoting alternative activities 1.
  • Special Populations

  • No specific guidance provided for pregnancy, pediatrics, elderly, or comorbidities in the given abstracts 1.
  • Key Recommendations

  • Implement CBT as the primary psychological intervention for managing gaming disorder predominantly online (Evidence: Moderate) 1.
  • Engage family members in therapy sessions to enhance support systems (Evidence: Expert opinion) 1.
  • Establish structured guidelines for limiting online gaming time to mitigate functional impairment (Evidence: Expert opinion) 1.
  • References

    1 James JS. "Fundathon": toward massively multiplayer online fundraising games. AIDS treatment news 2007. link

    Original source

    1. [1]

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